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Cocoa is one of Apple Inc.'s native object-oriented application programming interfaces (APIs) for the Mac OS X operating system and - along with the Cocoa Touch extension for gesture recognition and animation - for applications of iOS on Apple's iPhone and iPad product lines. Cocoa applications are typically developed using the development tools provided by Apple, specifically Xcode (formerly Project Builder) and Interface Builder, using the Objective-C language. However, the Cocoa programming environment can be accessed using other tools, such as Clozure CL, LispWorks, Object Pascal, Python, Perl, Ruby, and AppleScript with the aid of bridging mechanisms such as PasCocoa, PyObjC, CamelBones and RubyCocoa. An implementation of the Ruby language, called MacRuby, which does away with the requirement for a bridging mechanism, is under development by Apple, while Nu is a Lisp-like language which can be used with Cocoa without a bridge. It is also possible to write Objective-C Cocoa programs in a simple text editor and build it manually with GCC or clang from the command line or from a makefile. (Excerpt from Wikipedia article: Cocoa)

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by Dr. Radut