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    <title>Anglia Ruskin University on Ariadne</title>
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      <title>The KIDMM Community&#39;s &#39;MetaKnowledge Mash-up&#39;</title>
      <link>http://www.ariadne.ac.uk/issue/53/kidmm-rpt/</link>
      <pubDate>Tue, 30 Oct 2007 00:00:00 +0000</pubDate>
      
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      <description>About KIDMMThe British Computer Society [1], which in 2007 celebrates 50 years of existence, has a self-image around engineering, software, and systems design and implementation. However, within the BCS there are over fifty Specialist Groups (SGs); among these, some have a major focus on &amp;lsquo;informatics&amp;rsquo;, or the content of information systems.
At a BCS SG Assembly in 2005, a workshop discussed shared-interest topics around which SGs could collaborate. Knowledge, information and data management was identified as a candidate.</description>
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      <title>The Second Life of UK Academics</title>
      <link>http://www.ariadne.ac.uk/issue/53/kirriemuir/</link>
      <pubDate>Tue, 30 Oct 2007 00:00:00 +0000</pubDate>
      
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      <description>Introduction: Second Life Second Life (SL) [1] is an Internet-based virtual world developed by Linden Research Inc (commonly referred to as Linden Lab) and launched in 2003. A downloadable client program called the &amp;lsquo;Second Life Viewer&amp;rsquo; enables its users (&amp;lsquo;residents&amp;rsquo;) to interact with each other through avatars, providing an advanced level of social networking in the setting of a virtual world. Residents can explore, meet other residents, socialise, participate in individual and group activities, and create and trade items (virtual property) and services.</description>
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